On December 6, just two days after the start of sales of the NFT-supported “card pack” for the blockchain-based video game Alien Worlds, the 15-person team in charge of development studio Daococo sold the packs for $ 250,000.

While a quarter of a million may seem like a small penny in a world where one NFT creature can collect six numbers, and more famous games like The Sandbox and Decentraland usually raise millions for a small studio, this is the kind of growth that can guarantee a project’s success – and, according to For Play To Earn editor Robert Hogendorn, the unique set of shopper incentives means it could be part of a broader trend.

“Finding small games, investing early, and hoping they will thrive is a lot like investing in cryptocurrencies,” Hougendorn said. “You were hoping to find the next developing Minecraft game and invest up to 100 times in it.”

While traditional video game crowdfunding efforts allow early believers to pledge their money in exchange for rewards, such as in-game characters named after them or invitations to start parties, NFT-enabled games are likely to make the same concept a real investment.

“For centuries, land ownership has been a top-class privilege,” said Michael Yates, co-founder of Alien Worlds. “Now, in cryptocurrencies, everyone has the chance to earn passive income by owning land that truly belongs to them.”
NFT-backed in-game goods and resources can generate significant resale value if the game becomes more popular, and the complex game economy could turn them into lucrative assets, according to the Alien Worlds team.

Saro McKenna, co-founder of Alien Worlds, explains that “NFT [Alien Worlds] cards are different from pure collectible NFT cards because they have physical properties that are recognized by smart gaming contracts.” “NFT can give you more Trilium (the currency in the game in Alien Worlds) when you use it, and you can often use another currency […] This is very difficult by blockchain standards, as functionality remains often important even if decentralization and stability. ”

Alien Worlds, which bills itself as “DAO and DeFi in Space,” is one of the few games to hold a leading position in making money from NFT for gamers, but Hougendorn believes that’s not all.

“Developers may find it odd to give players ownership of assets. But what if the developers get 5% from every transaction in the game / in the chain? They want to create a new stream of income. In addition, they create a community that is interested in their gaming world. The commitments will be much higher due to financial incentives. ”

Hoogendorn, however, cautioned that developers looking to take advantage of the new trend could do this research first.

“Understand scarcity, build a game economy around it, and [make sure you have an interesting game economy that players can put a lot of time and effort into.”

Source: CoinTelegraph