At an online event hosted by the Litecoin Foundation on September 15, Litecoin creator (LTC) Charlie Lee and CipSoft CEO Stephane Vogler announced the launch of LiteBringer, the fictional RPG game topping the Litecoin blockchain.
“This is the first major game to use the Litecoin blockchain for all interactions,” Lee said.
Fogler stated that the game is completely decentralized, which means that all users must run a Litecoin node in order to play. He also noted that access depends entirely on players who own at least as much Litecoin. The game is said to include a “Litecoin Faucet” which may allow some users to get some Litecoin for free if they do not want or cannot transfer their private property.
“Every step in the game is a transaction on the Litecoin blockchain that creates value,” Vogler said. “If you are a good player, LiteBringer lives up to its name and can give you some Litecoin.”
All weapons, characters, and objects in LiteBringer are stored on the LTC blockchain, according to Vogler. He assured viewers that the technology was “completely secure and decentralized” as the private keys were never transferred. CipSoft is said to have chosen the LTC blockchain due to its popularity and the fact that it has low transaction fees of “less than one percent per transaction”.
CipSoft’s attack on blockchain RPGs isn’t the first time that a blockchain or crypto company has seen the potential of players to boost its adoption. In May, Atari announced that it had partnered with the Litecoin Foundation to allow players to pay for a computer video system in the future. Infinite Fleet, an online cryptocurrency game, is currently led by Samson Mo, Blockstream’s chief strategy officer.
“Blockchain technology has great potential for online gaming in general,” Vogler said. “I think sooner or later there will be games for all the popular blockchains.”