Global development over the past year has changed all aspects of daily life for most people and some structural changes have begun in the functioning of society. Travel bans and restrictions have increased telecommuting and changed the way people spend their free time.
The coronavirus pandemic has essentially stopped travel and this has had a direct impact on most entertainment venues around the world. Gambling establishments such as Las Vegas and Macau have been hit by the pandemic, and most of the world’s most popular sporting events have been halted or held without spectators.
The charts show that there has been a rise in crypto projects focused on games and gambling recently, with three notable projects being WINk (WIN), FunFair (FUN) and Decentral Games (DG).
WIN / USDT
WINk is a gaming platform that allows users to gamble, bet on assets, and communicate across multiple blockchain systems that use the WIN token as the original digital asset.
The platform is built on the Tron blockchain (TRX) and appears to offer decentralized gameplay that allows developers to create dApps.
Cointelegraph Markets and TradingView data show that the WIN price rose 720% in 2021, rising from a low of $ 0.000058 on Jan.1 to a high of $ 0.000477 on March 20, thanks to a record high of $ 338 million in 24 years. … – Volume per hour.
VORTECS ™ data from Cointelegraph Markets Pro began to show a positive outlook for WIN on March 18th, before the latest rally.
The VORTECS score, excluding the Cointelegraph, is a mathematical comparison of historical and current market conditions derived from a set of data points, including market sentiment, trading volume, recent price movements, and Twitter activity.
As shown in the chart above, VORTECS ™ for WIN first turned green on March 16th, reached a high of 69, and then fell later that day when the WIN price remained unchanged. It turned green several times over the next few days and reached a high of 65 on March 18th, about five hours before the price started rising by 90%.
FUN / USDT
FunFair is an Ethereum (ETH) based blockchain project launched in 2017 with the goal of creating a gaming ecosystem that users from all over the world can participate in.
Data from Cointelegraph Markets and TradingView shows that FUN got off to a good start in 2021, as the price rose by more than 1100% in the first two months of the year, from its low of $ 0.0048 on January 1 to the highest level in the US dollar. . 0.059 Feb 3, as trading volume grew from an average of $ 2 million to $ 93 million.
Interest in the protocol has grown steadily throughout 2021, as evidenced by increased volume and higher prices.
Community engagement increased in the week before February 3 thanks to a ranking contest that awarded 8000 FUN to a user who came up with the best name for the most recent review in the FunFair ecosystem.
Recently, FUN trading activity has increased dramatically since March 11th, when the project announced a demo for the first multiplayer L2 Labs game on the xDAI (STAKE) platform called “Payloads!” This announcement was accompanied by a 60% increase in prices over the next seven days.
DG / USD
Decentral Games is a recent entry into the blockchain-based gaming scene, launched in December 2020.
According to the project’s website, Decentral Games is the first metaverse jointly owned casino that allows players to earn DG to play games, liquidity providers to earn money to provide cash, and DG holders earn by voting to run the treasury. Economic policy, etc., and the development of new games.
Since trading from a low of $ 13.87 on Jan.2, the DG price rose by more than 4,300% to a new permanent high of $ 621 on March 22 as trading activity after several major events, including the following announcement describing the partnership with Atari:
With the increase in interest in virtual lands and non-instinctive token (NFT) globally in the past two months, DG appears to be well positioned to capitalize on the integration of gaming protocols into the decentralized landscape.
The project’s attempt to enhance community participation through governance features helps distinguish it from other game-centered protocols and may lead to further adoption in the future.